Showing posts with label iPhone 3G. Show all posts
Showing posts with label iPhone 3G. Show all posts

Thursday, July 23, 2009

Mobile Web Is Still Web, Not Desktop Gone Small

SAN FRANCISCO - JANUARY 15:  (L-R) You Tube fo...Image by Getty Images via Daylife

I am with Google on this one, not Apple. Apple's mobile experience has been a throwback to the era of Windows. You could argue we still have one leg in the Windows era, but for how long? A link in Microsoft Word might open up a browser when you click on it, but Word is a desktop application, and that is a throwback, a handicap.

The mobile experience is an on the go experience. The screen is smaller. But it should be a web experience not a desktop-like experience. The iPhone apps have to be downloaded. They should instead be staying in the cloud. They should be used on your smartphone, but you should not have to have a copy of the application.

Image representing iPhone 3G as depicted in Cr...Image via CrunchBase


The two models might co-exist for a while, but the future clearly belongs to the web version.
Google Says Mobile Web Apps Will Win In The Long Haul TechCrunch Native Apps, or Web Apps? ....... The iPhone began its life with Web Apps, only to later open up native support and become the apotheosis of how app development and distribution can be done. ....... Even Google, who will try to jam just about anything into the cloud, is putting a lot of weight behind running things locally on their Android platform. ..... Twitter client? Sure. Complex 3D games? Yeah, probably not. ........ With the advancement of HTML5 and Web App-centric SDK’s like Palm’s Mojo, the limitations are dwindling. ....... As mobile broadband speeds increase and APIs are opened up ...... Once the consumer can’t tell the difference between something running on their handset and something coming off the web, they stop caring.

In The News
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  3. California Apologizes to Chinese Americans
  4. Teen Pregnancy: An Epidemic in Foster Care
  5. Amid Crackdown, Iranians Try a Shocking Protest
  6. The Michael Jackson Case: The Return of the Nanny
  7. An Anthropologist on What's Wrong with Wall Street
  8. Why a Jerusalem Standoff Threatens Obama's Mideast Peace Plans
  9. Obama Sticks to Health-Care Deadline, But Congress Seems Sure to Miss It
  10. Climate Conundrum: How to Get India to Play Ball
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Sunday, June 28, 2009

There Aren't Enough Photos And Videos Online

Image representing iPhone as depicted in Crunc...Image via CrunchBase

Is there enough text online? Not really. Unless all books ever printed are taken online and are available full text, there will not be. Run ads alongside, I say. Make a little bit of money from a lot of people.

Is there enough text online? There is a lot.

But there is a major dearth of images and videos. Billions of images are not enough. Millions of hours of video are not enough. That is not how that can be measured. It has to start with you, and every you there is. Any image anywhere, and I don't mean images captured by cameras, I mean anything any human eye can see from any angle, is all that online? We are not even at 1% right now. And we already do image search so badly. Images are not text. But we do textual image search. Images have to be searched based on imagerial attributes.

Ditto with video. There we are doing much worse than images.

RIGHT HERE WAITINGImage by zoompict (i'm back on n off! ) via Flickr



We are going to have to twitterize content creation when it comes to images and videos. Every person with a Twitter account is a potential reporter. They can report, if not on major world events then on themselves.

I hear the with the new iPhone people can snap video clips and edit them and upload them directly from their smartphones. We have needed to skip the idea of downloading the pictures and videos to the desktop and then uploading them to websites. That middleman has been a problem.

All Books Need To Go Digital

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Friday, May 22, 2009

The Android Architecture





Open Handset AllianceImage by dannysullivan via Flickr


Just take a look.
  • All your stuff is saved. Contacts you add on your Android phone are automatically saved in your Gmail account that you are used to accessing over your laptop. So you can lose that mobile phone and not lose anything. Get a new phone, sign in, pick up where you last left.
  • You can take your photos and videos from your mobile device straight to your online destinations, in Google's case Picassa and YouTube. You don't have to download them to your desktop and then upload them online. That right there is further liberation from the desktop. And of course the editing happens online.
Many human beings come with a pair of legs. We move around. A lot. The mobile space was always very important. Technology is catching up. But it would have been a minor disaster to realize the mobile space was a whole different silo from the big rectangle of your laptop.

That seamlessness from the mobile space to, what will we call it, the immobile space is key. It has to feel like one continuum. When mobile and not so mobile, we are still dealing with the same ecosystem of information and people.

The Android architecture has that seamlessness in mind. That seamlessness is at the heart of the Android vision. That is also why the architecture is open. You have the Open Handset Alliance. Android is open source. It is free. Just like Google search is free. The business model perhaps is to create a vibrant mobile space, get people to start using the basic services like Gmail and calendar, and then cash in in the mobile ad space which promises to be huge measured by any yardstick.

On The Web

HowStuffWorks "Google Android Architecture" the Android OS as a software stack. Each layer of the stack groups together several programs that support specific operating system functions. ..... the kernel ..... memory management programs, security settings, power management software and several hardware drivers. ...... libraries. ...... the media framework library supports playback and recording of various audio, video and picture formats .... runtime layer includes a set of core Java libraries -- Android application programmers build their apps using the Java programming language. ....... A virtual machine is a software application that behaves as if it were an independent device with its own operating system. ..... The Android OS uses virtual machines to run each application as its own process. ...... no application is dependent upon another. .. if an application crashes, it shouldn't affect any other applications running on the device. ..... simplifies memory management. ........... the application framework. ....... programs that manage the phone's basic functions like resource allocation, telephone applications, switching between processes or programs and keeping track of the phone's physical location. ...... Think of the application framework as a set of basic tools with which a developer can build much more complex tools. ........ the applications ...... the user interface.
Android The Android SDK provides the tools and APIs necessary to begin developing applications on the Android platform using the Java programming language.
Android Architecture
Ideas 2.0: Google's Android Architecture
Code Beach: Android Architecture Overview
Google Android Architecture Overview : iPhone Killer
Curiosity is bliss: Google Android architecture
Android Architecture Overview (Android forum at JavaRanch)
Android An Open Platform For Mobile Devices
HyperFuture » Blog Archive » Android architecture video - Part 1 of 3





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